Gears of War Addicts

Gears of War 3 Wishlist

by PWNiSH3R on Apr.14, 2010, under Gears of War 3 Gossip

With the offical announcement of Gears of War 3 on Monday, that means Gears 3 is in full swing. So here is a wishlist of things that need to be in Gears 3. These will help put Gears over the top for sure. Well here it goes….

Dont Do Anything Too Crazy…

  • What I mean by that is dont stray to far from the original Gears. I wouldn’t try to make the game to much different than Gears 1 and 2. Gears 2 was a major advancement, but some stuff was flawed. Just dont do nothing too crazy. Stick to what made Gears of War so awesome.

Focus On Online Quality BEFORE Releasing the Game

  • I dont know much about how coding,servers,etc. I do know is this: Gears of War 2 has shown the world how to drop the ball in regards to competitive multiplayer. Yes after a year or so they have got the multiplayer playable. Lag has to.. has to.. has to be adressed. With minimal lag and great balancing and great maps like epic does. I guarantee you’ll see a massive boost in players.

A Better Ranking System

  • The ranking system for Gears 2 was weak… No challanges to keep people involed, just a thrown together ranking system where you get a bunch of points and rank up. I know Epic can do somthing creative with this. Somthing that could involve Career Profile/Badge System

We Find Out About Adam Fenix

  • He was mentioned, but only briefly in Gears of War 2 and now it’s time to see exactly what Adam Fenix was up to prior to Gears of War 1. We visited his former estate, we’ve heard the Locust Queen speak of him as if she’s had some kind of interaction with Marcus’s father and the final few seconds after the credits have finished feature a great voiceover from Adam himself. But even still, we know essentially the same information as we did at the end of Gears 1. It’s time we find out exactly where Mr. Fenix’s allegiances lie.

We Find Out a Little More To Marcus

  • For those of us who haven’t read the books. We don’t really know a whole lot about Marcus. Epic needs to digg a little into his background, and somthing needs to happen with him and Anya (good or bad)

Bigger, Better and More Open Gameplay

  • Rather than just throwing players into straightforward encounters with wave-after-wave of Locust creatures, give us a more thrilling experience with enemies surrounding our quartet of heroes whenever possible. Gears 2 was too much about marching forward without looking around because there were no threats less those in front of you. Gears 3 should not only include enemies from every direction for designed set pieces, but it should also allow the player to design their route to combat. Opening the environments only slightly and rethinking the way cover is laid out could change Gears gameplay for the better.

Better Boss Fights

  • Gears of War 2 had some interesting, new, and cool boss fights. Skorge was introduced with about a 5 – 10 minute boss fight with chain saw duels, but some people were a little disappointed because it wasn’t all that hard unlike the RAAM battle in Gears 1. It seemed hard, but after you beat it, it just seems easy. Skorge is presumed dead, but if he does or doesn’t come back, we want a harder finishing boss battle. The Leviathon was pretty cool as well. I liked it and it required strategy, so there might or not be some of them in Gears 3. Some people are wondering what happened to the Beserkers in Gears 1? People really liked those and maybe there could be a chapter explaining those in Gears 3. Also, people liked the Corpser battle in Gears 1, so it could be optional to put it in Gears 3.

Fight a Brumak For Real

  • This one kind of goes hand in hand with the “Harder bosses” but needs to be done. Now piloting a Brumak was cool the first time through and there are plenty of on-rails scenarios where Brumaks pop up for players to fight in Gears of War 2 but for Gears 3 we want to fight one of those suckers on-foot. Marcus and company laying into a Brumak with nothing but grenades and lancer fire sounds like an orgasmic experience to us and the fact that PC gamers to play exactly that in Gears 1 feels like a slap in the face.

More evolved enemy types

  • This means not just new enemy types, but enemy types that shake the routinely ‘cover, grenade, charge and kill’ that seems to be the formula for Gears of War. We need more enemies that push us off our regular strides and get us to think of new ways to take out those enemies.

Add More To Horde Mode

  • Horde Mode was great, don’t get us wrong. I loved marching through 50 waves of tough-as-nails enemies across all the maps, but we couldn’t help but feel like it could have been better. For starters, can we not have the same mix of enemies every ten waves? Yes, they level up, but they’re identical in number and variety. That gets boring really quick.Make Horde only maps! Put Reavers in horde to really up the difficulty. Also, the 50th wave should feature some sort of boss fight that is unique to each level.

Add a Four Player Campaign [Confirmed For Gears 3]

  • Simple enough. Allow 4 players to play cooperatively in the main campaign. This is a very popular feature with the few games that have enabled it and could speak well of Epic’s respect for fans of teamwork and camaraderie. Imagine rolling out as Marcus, Dom, Cole, and Baird controlled by your friends, it would be simply…epic.

Make Insane Harder

  • I’ve beaten Gears 2 on insane.. It was challanging, but it could be a little more “Insane” like. Maybe an alternate ending for Insane mode?

Female Gear [Confirmed for Gears 3]

  • Maybe there could be a tough playable female gear in the campaign and multiplayer which would be pretty cool.

More Weapons Including Melee[Check out Gears 3 Shotgun]

  • It was a nice add on of the Mortar and Mulcher in Gears 2, but it would be nice to see some new weapons that were as original as the lancer. Also if we as players could wield melee weapons such as Skorge’s staff. Epic made melee and gun play fun with Unreal Championship 2 so why not Gears? It would add a more fun and strategic way of approaching certain situations. Epic should consider dual wielding pistols as well. Two Boltoks for easier head shots would be fun!

This wishlist will continue to be updated as time goes on. I can only hope someone at Epic has had this same brainstorming session and implements at least one, if not all, of these ideas.

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